Computational design brought new processes to graphic design – designing computationally is beyond designing with a computer: it brings new abstract languages and processes that require different ways to conceptualize and execute in design. In this workshop, we will explore what is computational design and how it can act in everyday graphic design.
Processing is a popular tool () that will be used in this workshop to build a system that can be used for the production of computational design artifacts. Such systems can be nature-inspired, and by using laws of physics, we can create a series of artifacts with great variation and organic aesthetics.
- Introduction to Computational Design
- Drawing in Processing: points and trails
- Forces and attractors in physics
- Vectors and physics in Processing (step-by-step implementation)
- Loading shapes and typography in Processing
- Creating organic structures from shapes (step-by-step implementation)
- Variation of parameters and exploration of new forms
Access to all the slides and working code developed at the workshop
8 hours (4 hours each day)
13, 14 November, 2013 / Recife, Brazil
You should bring your own laptop with the last version of Processing installed
Basic knowledge of any programming language
Basic knowledge of math (vectors)
Maximum number of participants:
*This workshop will be held in PORTUGUESE.
*Até 15/09, as inscrições serão exclusivas para participantes inscritos no ISA2013.
*Não haverá reembolso do valor em caso de desistência após 7 dias da data da compra.
*O workshop será em inglês. Não haverá tradução simultânea.
Interaction South America 2013